In our unprecedentedly networked world, games have come to occupy an important space in many of our everyday lives. Digital games alone engage an estimated 2. 5 billion people worldwide as of 2020, and other forms of gaming, such as board games, role playing, escape rooms, and puzzles, command an ever-expanding audience.
Published: Tuesday, December 15, 2020
Published by: University of Chicago Press
Available in: Hardcover (9780226629834)