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Artificial Intelligence and Games (2018)

Artificial Intelligence and Games (2018)

By Georgios N Yannakakis and Julian Togelius

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Book content class- and industry-tested by leading academic lecturers, researchers and game developers Hot topic in game development and academic game research Suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence.

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Book Information

Publisher: Springer
Publish Date: 02/26/2018
Pages: 337
ISBN-13: 9783319635187
ISBN-10: 3319635182
Language: English

Full Description

Book content class- and industry-tested by leading academic lecturers, researchers and game developers
Hot topic in game development and academic game research
Suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence

About the Author

Noor Shaker is a postdoctoral researcher in the Center for Applied Game Research in the Dept. of Architecture, Design and Media Technology of Aalborg University Copenhagen (AAU CPH). She was previously a postdoctoral researcher at the Center for Computer Games Research, IT University of Copenhagen. She is the chair of the IEEE CIS Task Force on Player Modeling.

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